Worlds · Token Detail
Worlds #27
Every Worlds image is built from traits that describe a plausible planetary system: planet class, atmosphere, surface character, ring structure, moon configuration, lighting and stellar environment. The resulting compositions feel like telescope captures from another galaxy — detailed yet quiet portraits of worlds we will never visit, but can still contemplate.

Token information
- Collection
- Worlds
- Token ID
- #27
- Planet Class
- Arid Desert Planet
- Atmosphere
- Polar Ice Haze
- Surface or Cloud Character
- Mixed Land and Ocean
- Rings
- Thin Dust Ring
- Moons
- Distant Tiny Moon
- Lighting
- Warm Golden Star Light
- Background
- Deep Black Space
- Energy State
- Slow Weather Drift
- Rarity
- Common
Owner information
More from Worlds
Other Collections
Remanence




Remanence is a study of the human face recorded as light over time.
Each work depicts a recognisably human facial form rendered as a sparse spatial point cloud and subjected to long‑exposure spectral recording. Motion across the exposure produces temporal echoes — red‑shift and blue‑shift afterimages that reveal the face at different moments in time.
These are not portraits. They are residual impressions: what remains of form once time, movement, and wavelength have been allowed to interfere.
Caustic




Caustic is a study in purity under assault. Minimal geometric forms — circles, squares, bars, planes — placed against soft neutral fields. Perfect shapes eroded by chemical light, corroded edges, pigment burn, structural decay, and caustic dissolution.
Every token is a meditation on tension: order versus breakdown, geometry versus entropy, serenity versus corrosion. A single shape becomes a battlefield for chemical destruction.
Glitch




Glitch is a chronicle of generative destruction — a moment where order dissolves and creation is forced to rewrite itself.
Each image captures the instant a system breaks open, revealing the raw mechanics of collapse: torn planes, corrupted colour,
fractured geometry and unstable architectures dragged through the turbulence of a failing render.
This is not destruction as decay, but destruction as generation: new forms born through rupture, error and computational stress.
Glitch is the story of a machine unmaking itself — and in doing so, discovering unexpected beauty in the wreckage.


