Toys · Token Detail
Toys #18
Every token portrays a unique handcrafted toy photographed with antique atmosphere: warm workshop lighting, textured wood, burnished brass, gears, springs, glass lenses and subtle steam or dust.
The models explore mechanical imagination rather than fantasy — tiny machines that feel both real and enchanted, as if discovered in an inventor’s attic or under glass at an old-world exhibition.

Token information
- Collection
- Toys
- Token ID
- #18
- Toy Type
- Tin Soldier
- Materials
- Brass
- Era Finish
- Warm Polished Finish
- Complexity
- Simple Toy
- Backdrop
- Velvet Cloth
- Rarity
- Common
Owner information
More from Toys
Other Collections
Chairs




Chairs is a study in sculptural absurdity: a museum-grade exploration of chairs that push beyond functional design into expressive, impractical, and architecturally playful form.
Each work is a hyper‑photorealistic portrait of a chair behaving more like a sculpture: a seat that bends too far, loops into itself, contradicts its own engineering, or performs gestures no practical furniture would ever attempt.
The result is a collection where fine‑art photography meets conceptual design, blurring the boundary between object, artwork, and architectural experiment.
Dust




Dust is a study in chalk, pigment and breath — abstract forms arranged like quiet mathematics.
Circles, lines and woven geometries drift across soft paper textures, fading at the edges as if they were drawn and erased a hundred times before settling into their final shape. Some pieces feel like blueprints, others like constellations or half-remembered maps, but all of them carry the same powdered calm: the hush of chalk hanging in the air.
Caustic




Caustic is a study in purity under assault. Minimal geometric forms — circles, squares, bars, planes — placed against soft neutral fields. Perfect shapes eroded by chemical light, corroded edges, pigment burn, structural decay, and caustic dissolution.
Every token is a meditation on tension: order versus breakdown, geometry versus entropy, serenity versus corrosion. A single shape becomes a battlefield for chemical destruction.


