Redemption · Token Detail
Redemption #303
Redemption is a 400‑piece generative art collection created as a visual journey through Lent. Each artwork is a charcoal‑and‑ink meditation on the mystery of suffering and mercy: a bowed head under a crown of thorns, hands clasped in prayer, a veiled figure in shadow, arms outstretched in a cruciform gesture, or simply a beam of light breaking into darkness. The style is stark and devotional — high‑contrast chiaroscuro, rough hand‑drawn texture, large fields of negative space, and a mostly monochrome palette with a single accent of blood‑red, gold or Lenten violet. There is no graphic violence, only symbolic hints: drops, thorns, nails, rays of light. Redemption asks what grace looks like when all that is left is charcoal, paper, and a quiet yes.

Token information
- Collection
- Redemption
- Token ID
- #303
- Subject
- Veiled Standing Figure
- Composition / Scale
- Full Figure with Moderate Negative Space
- Light Source
- Single Candle or Small Flame as Light Source
- Background / Space
- Hint of Cross-Beam Shadow
- Emotional Tone
- Deep Lament
- Rarity
- Uncommon
Owner information
More from Redemption
Other Collections
Glitch




Glitch is a chronicle of generative destruction — a moment where order dissolves and creation is forced to rewrite itself.
Each image captures the instant a system breaks open, revealing the raw mechanics of collapse: torn planes, corrupted colour,
fractured geometry and unstable architectures dragged through the turbulence of a failing render.
This is not destruction as decay, but destruction as generation: new forms born through rupture, error and computational stress.
Glitch is the story of a machine unmaking itself — and in doing so, discovering unexpected beauty in the wreckage.
Dust




Dust is a study in chalk, pigment and breath — abstract forms arranged like quiet mathematics.
Circles, lines and woven geometries drift across soft paper textures, fading at the edges as if they were drawn and erased a hundred times before settling into their final shape. Some pieces feel like blueprints, others like constellations or half-remembered maps, but all of them carry the same powdered calm: the hush of chalk hanging in the air.
Chairs




Chairs is a study in sculptural absurdity: a museum-grade exploration of chairs that push beyond functional design into expressive, impractical, and architecturally playful form.
Each work is a hyper‑photorealistic portrait of a chair behaving more like a sculpture: a seat that bends too far, loops into itself, contradicts its own engineering, or performs gestures no practical furniture would ever attempt.
The result is a collection where fine‑art photography meets conceptual design, blurring the boundary between object, artwork, and architectural experiment.


