Redemption · Token Detail
Redemption #118
Redemption is a 400‑piece generative art collection created as a visual journey through Lent. Each artwork is a charcoal‑and‑ink meditation on the mystery of suffering and mercy: a bowed head under a crown of thorns, hands clasped in prayer, a veiled figure in shadow, arms outstretched in a cruciform gesture, or simply a beam of light breaking into darkness. The style is stark and devotional — high‑contrast chiaroscuro, rough hand‑drawn texture, large fields of negative space, and a mostly monochrome palette with a single accent of blood‑red, gold or Lenten violet. There is no graphic violence, only symbolic hints: drops, thorns, nails, rays of light. Redemption asks what grace looks like when all that is left is charcoal, paper, and a quiet yes.

Token information
- Collection
- Redemption
- Token ID
- #118
- Subject
- Bowed Head with Thorns
- Composition / Scale
- Close-Up of Hands
- Light Source
- Soft Light from Above
- Palette
- Pure Charcoal Monochrome
- Background / Space
- Rough Wall or Stone Texture
- Symbol
- Crown of Thorns Motif
- Emotional Tone
- Quiet Sorrow
- Rarity
- Common
Owner information
More from Redemption
Other Collections
Katheros




Katheros is a generative fine-art collection of ink-based geometric compositions — pure lines, sacred shapes and interference patterns rendered with mathematical clarity and quiet aesthetic restraint.
Chairs




Chairs is a study in sculptural absurdity: a museum-grade exploration of chairs that push beyond functional design into expressive, impractical, and architecturally playful form.
Each work is a hyper‑photorealistic portrait of a chair behaving more like a sculpture: a seat that bends too far, loops into itself, contradicts its own engineering, or performs gestures no practical furniture would ever attempt.
The result is a collection where fine‑art photography meets conceptual design, blurring the boundary between object, artwork, and architectural experiment.
Remanence




Remanence is a study of the human face recorded as light over time.
Each work depicts a recognisably human facial form rendered as a sparse spatial point cloud and subjected to long‑exposure spectral recording. Motion across the exposure produces temporal echoes — red‑shift and blue‑shift afterimages that reveal the face at different moments in time.
These are not portraits. They are residual impressions: what remains of form once time, movement, and wavelength have been allowed to interfere.


