Punk AI · Token Detail
Punk AI #342
Punk AI explores the aesthetics of digital malfunction. Every artwork is created through a generative process that specifies structure, palette, texture and glitch events, then allows the system to respond. The resulting images are layered fields of gradients, fractures, scanlines and chromatic offsets, hovering between computation and emotion — refined enough to feel deliberate, raw enough to feel rebellious.

Token information
- Collection
- Punk AI
- Token ID
- #342
- Core Algorithm
- Vector Shatter
- Palette
- Acid Punk Magentas
- Structure
- Nested Frames
- Texture
- Paper Grain Overlay
- Energy
- Flicker Pulse
- Focus
- Edge Drift
- Glitch Event
- Colour-Channel Offset
- Rarity
- Uncommon
Owner information
More from Punk AI
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Chairs




Chairs is a study in sculptural absurdity: a museum-grade exploration of chairs that push beyond functional design into expressive, impractical, and architecturally playful form.
Each work is a hyper‑photorealistic portrait of a chair behaving more like a sculpture: a seat that bends too far, loops into itself, contradicts its own engineering, or performs gestures no practical furniture would ever attempt.
The result is a collection where fine‑art photography meets conceptual design, blurring the boundary between object, artwork, and architectural experiment.
Trace




Trace is a study of perception — a hybrid visual language where photographic fragments become architectural diagrams, and linework reveals the hidden structure inside the world.
Each artwork begins with real photographs: textures, objects, architectural details, or natural fragments. These images are arranged as intentional collages — quiet, asymmetric, evocative. Over them, precise linework unfolds: topographic contours, orthographic projections, and geometric extrapolations that reinterpret the photograph’s form.
Trace sits between blueprint and sketchbook, between fine-art print and architectural analysis. It is a dialogue between what is seen and what is understood.
Glitch




Glitch is a chronicle of generative destruction — a moment where order dissolves and creation is forced to rewrite itself.
Each image captures the instant a system breaks open, revealing the raw mechanics of collapse: torn planes, corrupted colour,
fractured geometry and unstable architectures dragged through the turbulence of a failing render.
This is not destruction as decay, but destruction as generation: new forms born through rupture, error and computational stress.
Glitch is the story of a machine unmaking itself — and in doing so, discovering unexpected beauty in the wreckage.


