Chairs · Token Detail
Chairs #63
Each token in Chairs represents a fully realised sculptural design object: frames that loop, seats that over‑curve, backrests that split into expressive shapes, and structures that embrace artistic exaggeration rather than engineering logic.
Captured in studio‑grade lighting with fine‑art precision, each chair feels real while clearly belonging to the world of conceptual design.

Token information
- Collection
- Chairs
- Token ID
- #63
- Structural Philosophy
- Soft Modernist Echo
- Leg Architecture
- Split Taper Legs
- Seat Geometry
- Offset Plane Seat
- Backrest Logic
- Linear Panel Backrest
- Material Finish
- Matte Dust Surface
- Surface Patina
- Studio Clean
- Lens Style
- Softbox Flat Light
- Backdrop
- Warm Studio Beige
- Rarity
- Common
Owner information
More from Chairs
Other Collections
Dust




Dust is a study in chalk, pigment and breath — abstract forms arranged like quiet mathematics.
Circles, lines and woven geometries drift across soft paper textures, fading at the edges as if they were drawn and erased a hundred times before settling into their final shape. Some pieces feel like blueprints, others like constellations or half-remembered maps, but all of them carry the same powdered calm: the hush of chalk hanging in the air.
Glitch




Glitch is a chronicle of generative destruction — a moment where order dissolves and creation is forced to rewrite itself.
Each image captures the instant a system breaks open, revealing the raw mechanics of collapse: torn planes, corrupted colour,
fractured geometry and unstable architectures dragged through the turbulence of a failing render.
This is not destruction as decay, but destruction as generation: new forms born through rupture, error and computational stress.
Glitch is the story of a machine unmaking itself — and in doing so, discovering unexpected beauty in the wreckage.
Remanence




Remanence is a study of the human face recorded as light over time.
Each work depicts a recognisably human facial form rendered as a sparse spatial point cloud and subjected to long‑exposure spectral recording. Motion across the exposure produces temporal echoes — red‑shift and blue‑shift afterimages that reveal the face at different moments in time.
These are not portraits. They are residual impressions: what remains of form once time, movement, and wavelength have been allowed to interfere.


